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Launcher: add Epic Games Store platform#228

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Kheartz wants to merge 3 commits into
MafiaHub:developfrom
Kheartz:add_epic_platform
Open

Launcher: add Epic Games Store platform#228
Kheartz wants to merge 3 commits into
MafiaHub:developfrom
Kheartz:add_epic_platform

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@Kheartz

@Kheartz Kheartz commented Jul 9, 2026

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Resolve the game through the Epic launcher's plaintext manifests: new External::Epic component, ProjectPlatform::EPIC, and RunInnerEpicChecks mirroring the Steam path.

Summary by CodeRabbit

  • New Features

    • Added Epic launcher support for launching games.
    • Detects installed Epic games by reading local Epic .item manifests and uses the discovered install path during launch.
    • Added an optional Epic app name setting to improve matching accuracy.
  • Bug Fixes

    • Improved launch validation with a clear error when a matching Epic installation can’t be found.
    • More resilient manifest scanning: ignores missing or unreadable/malformed entries without interrupting discovery.

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coderabbitai Bot commented Jul 9, 2026

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Review details
⚙️ Run configuration

Configuration used: Organization UI

Review profile: CHILL

Plan: Pro

Run ID: 5b46d473-134c-49eb-924a-0bc450a89e76

📥 Commits

Reviewing files that changed from the base of the PR and between 26de343 and c298dbc.

📒 Files selected for processing (3)
  • code/framework/CMakeLists.txt
  • code/framework/src/launcher/project.cpp
  • code/framework/src/launcher/project.h

Walkthrough

Adds Epic Games Launcher manifest discovery and launcher wiring for an EPIC platform path, including manifest enumeration, app lookup, and pre-launch install-path resolution.

Changes

Epic Launcher Integration

Layer / File(s) Summary
Epic manifest data contract and header
code/framework/src/external/epic/manifest.h
Defines InstalledApp with validation and declares Epic manifest directory, enumeration, and lookup APIs.
Epic manifest discovery implementation
code/framework/src/external/epic/manifest.cpp, code/framework/CMakeLists.txt
Implements Epic manifest directory resolution, .item scanning, JSON parsing, app matching, and adds the new source to FrameworkLoader.
Launcher EPIC platform wiring and pre-launch checks
code/framework/src/launcher/project.h, code/framework/src/launcher/project.cpp
Adds EPIC to ProjectPlatform, adds epicAppName, declares and implements RunInnerEpicChecks(), and routes Launch() through the Epic validation path.

Estimated code review effort: 3 (Moderate) | ~25 minutes

Poem

I hop through manifests, swift and bright,
Finding Epic games by filename right.
From ProgramData to launch prep glue,
A bunny says: “EPIC now works too!” 🐇

🚥 Pre-merge checks | ✅ 5
✅ Passed checks (5 passed)
Check name Status Explanation
Description Check ✅ Passed Check skipped - CodeRabbit’s high-level summary is enabled.
Title check ✅ Passed The title clearly matches the main change: adding Epic Games Store platform support to the launcher.
Docstring Coverage ✅ Passed No functions found in the changed files to evaluate docstring coverage. Skipping docstring coverage check.
Linked Issues check ✅ Passed Check skipped because no linked issues were found for this pull request.
Out of Scope Changes check ✅ Passed Check skipped because no linked issues were found for this pull request.
✨ Finishing Touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests

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Resolve the game through the Epic launcher's plaintext manifests:
new External::Epic component, ProjectPlatform::EPIC, and
RunInnerEpicChecks mirroring the Steam path.
@Kheartz Kheartz force-pushed the add_epic_platform branch from 269f8e7 to 26de343 Compare July 9, 2026 12:39
@Kheartz Kheartz closed this Jul 9, 2026
@Kheartz Kheartz deleted the add_epic_platform branch July 9, 2026 14:36
@Kheartz Kheartz restored the add_epic_platform branch July 9, 2026 14:37
@Kheartz

Kheartz commented Jul 9, 2026

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Woops sorry, didnt mean to close--was cleaning out my branches.

@Kheartz Kheartz reopened this Jul 9, 2026
@Kheartz Kheartz requested a review from Segfaultd July 9, 2026 16:06
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3 participants